Shit just got real y’all. Last night, we reported on Sonic Retro getting their hacky little hands on a 1998 AutoDemo of Sonic Adventure, one of the very earliest builds shown to the general public at Japanese game shows.
Already we’ve seen some amazing stuff come from this find, such as soundtrack WIPs, early cutscenes and levels, and a couple of test levels which imply there were some very very different gameplay mechanics that didn’t make it to the final game. However, there was one thing many Sonic fans thought we’d never see again included in the disc as well: The original Windy Valley.
Long thought to be lost to history, the original form of the game’s famous second level was found late last night by hacker darkspines35. While nothing has been made playable yet, and getting the level to its former glory is going to take quite a bit of time, the geniuses at Retro are already hard at work, with amazing progress already being made, as seen in the screenshot above.
This is one of the coolest things I’ve had the chance to see the Sonic community unearth, and it feels like we’ve found a Hidden Palace Zone for a new generation almost. I’m really looking forward to having to chance to play it when, not if, the hacking community makes it possible.
Source: Sonic Retro Forums
Though it’s only a brief and blurry shot (who can say they’re surprised for a Sonic the Hedgehog character) First 4 Figures have released a teaser trailer for their upcoming Shadow figure. If First 4 Figures’ typical quality standards are anything to go by, expect this be a great addition to the collection, though with a cost to justify the quality.
In fact, expect it to fit comfortably with their recently released Modern Sonic figure if you were lucky enough to purchase one of those. Though they haven’t given a specific pre-order date, the trailer promises “soon” and you’d be sure to pre-order it as soon as possible – these figures are typically on a limited run and are extremely popular. If you’ve never heard of the company before, this isn’t the first time they’ve shown Sega love and you might be interested to check out their previous Ryo Hazuki, Tails, Knuckles and Super Sonic releases.
[Source: Sonic Stadium]
We were already a little giddy from the news that both Sonic Lost World and Mario & Sonic at the Sochi 2014 Winter Olympic Games were heading our way, but Sega Europe have confirmed an additional third title is on its way to the Wii U too. In discussing Sega’s new publishing deal with Nintendo, after mentioning the two already known titles it was also let slip there is a third, unannounced title as part of the deal.
This is what Jurgen Post, COO of Sega Europe had to say to GamesIndustry International:
Sega have chosen to exclusively partner with Nintendo to distribute or publish the next three Sonic the Hedgehog titles throughout Europe and Australia. This is a strategic partnership that does not affect our existing distribution network across these territories and with whom we are looking forward to working with on the upcoming releases of Total War: Rome II and Company of Heroes 2.
It’s not much to go on, but it’s certainly exciting. This new deal is representative of Sega’s attempts to restructure, focusing on publishing in the PC market with titles like Total War: Rome 2 and the mobile market with recently released House of the Dead Overkill: The Lost Reels and Sonic Dash, while resorting to publishing home console titles externally.
Any ideas of what it could be? I’m hoping it’s the rumoured Mario Kart and Sonic All-Stars cross over.
Buckle up, ladies and gents. Things are potentially about to get very interesting. Sonic Retro users Orengefox and Jen have acquired two discs containing early prototypes of the Japanese versions of Sonic Adventure and Sonic Adventure 2 for the Dreamcast.
While neither seems like much on the surface, both have enormous amounts of potential for looks into the development of both games. The SA1 disc has already provided unused textures and WIPs of various stage musics, as well as having a ton of differences from the final release, as it’s one of the very earliest demoed builds.
Neither game has aged very well, but they’re still landmark games for Sega, and any look into the development of these two is cause for being excited. Is anyone else as hyped as me for whatever else might come from this find? Tell us in the comments.
[Source: Sonic Retro]
Wonderful 101, Platinum Games’ new action/Pikmin-like/superhero/strategy…. adventure is shaping up to be an interesting title. I don’t really know how to classify the game as you can tell from my genre I created for it, but the game looks like its own genre, which the gaming world really needs.
Confusion aside, the game finally has a release date of September 15th for the Nintendo Wii U. Anyone plan on grabbing it?
Nintendo will be starting off their Nintendo Unleashed Tour at the upcoming MCM London expo and will be showcasing playable demos of both Project X Zone and 3D Space Harrier. So far Sega’s entire range of “3D” Nintendo 3DS ports have been exclusive to the Japanese eShop.
So why show off 3D Space Harrier at MCM London? I don’t know, but I intend to find out.
That’s right, Sega Addicts’ Michael Westgarth will be heading over to the London ExCel exhibition centre this Friday to play Project X Zone, 3D Space Harrier and whatever else we can get our grubby little mitts on. There’s also going to be a retro gaming exhibition with playable Mega Drives. So if you a tried, sweaty British fella playing on a Mega drive, that’d be me. No wait, that’d be pretty much everyone. Hmm.
Expect reports on MCM London’s offerings on Sega Addicts sometime next week!
[Source: Official Nintendo Magazine]
When asked about a North American demo by Siliconera, a Namco Bandai USA rep replied saying,
We will not be releasing the demo here this week. Once I have a solid date for the North American release, I’ll be happy to share that with you.
I already plan on picking up the game, but it’s always fun to get a taste for the official release. This demo is also a chance to show friends how awesome this game will be, because it’s still hard for me to explain this game to people sometimes. So, here’s hoping the North American demo hits soon. Project X Zone releases on June 25th in North America, and July 5th in Europe.
Late last month, Sumo Digital Executive Producer Steve Lycett tantalized us all with a Twitter conversation regarding the future of Sonic & Sega All-Stars Racing. Now that Nintendo and Sega are all buddy-buddy, one of Lycett’s more interesting tweets has taken on a whole new level of intrigue.
@BlazeHedgehog I’m thinking we could finally settle some arguments, Who’d really win a kart race…
When @BlazeHedgehog asked about the potential for a Pac-Man crossover, Lycett went on to clarify that he was thinking of “bigger rivals.”
Of course most of us are going to leap to the conclusion that Lycett would like to see a crossover with Mario Kart. Considering that Nintendo’s long-running franchise has needed a shot in the arm for years now, and since the fantastic Sonic & All-Stars Racing Transformed didn’t sell anywhere near as well as it deserved to, combining both games’ audience makes a lot of sense. Besides, Sumo did a great job of referencing just about every major moment in Sega’s console legacy, so why not make a game based on one of the greatest rivalries in the history of the medium?
[Source: The Sonic Stadium]
The Nintendo/Sega announcements just keep on coming, with the latest news revealing that last year’s Yakuza 1 & 2 HD is now coming to the Wii U in Japan. Of course, this means the addition of some new Wii U-exclusive features, including off-TV play.
This announcement comes as quite the shock, as Team Yakuza’s long-running crime saga has remained a Sony exclusive ever since its inception on the PS2. Could this mean we’ll be seeing a Wii U version of Yakuza 5 somewhere down the line? I friggin’ hope so.
Of course, there has been no word of any intention to bring Yakuza 1 & 2 HD to the US. Still, let’s hope that Sega’s new partnership with Nintendo will put some extra fire behind the push for localization.