Features
The Dreamless Dreamcast Marathon Part 2: Closing Comments
Sep 17th
Wait…Didn’t that happen like a week ago?
Yes, yes it did, but I just wanted to offer some closing words to wrap the whole thing up. Frankly, I was so drained last week that I could barely muster the strength to shuffle over to my bed, let alone write up one of my trademark self-effacing posts. So, to be fair to all the folks that actually took the time to come and chat with me as I struggled to maintain some semblance of sanity, I offer these following words: Thank you.
Hit the jump for my final ruminations on this debacle.
The Sega Addicts Top 10 Dreamcast Exclusives
Sep 15th
The Dreamcast is known for its amazing and unique library but as time goes on many of the games that make the system so popular have appeared on other consoles as a port or HD re-release. However, even with all these new ports and re-releases there’s still quite a few great games that remain Dreamcast exclusives and will likely remain that way.
Hit the jump to read about our top 10 Dreamcast exclusives!
Two-Thousand Words on Rouge the Bat’s Boobies
Sep 15th
The female breasts as a secondary sexual characteristic are a collection of tissues present on all mammals of the primate order and are composed mainly of fat, mammary glands and milk ducts. Their functional purpose is the production and secretion of nutritious and antibody rich milk to the young who would otherwise be incapable of finding and digesting solid foods. Human females are unique in having fully developed breasts throughout their fertile life, unlike other primates where breasts only fully develop during pregnancy. This feature is thought to have developed throughout humanity’s evolutionary history in parallel with the breast as an erogenous zone, frontal copulation, and the establishment of emotional ties between those engaged in sexual intercourse.
This being said, why did Sega decide to stick a pair of jumbo wibbly-wobblies on a non-human character in their most well-known and successful game series, especially one targeted at younger audiences? That’s right, Sega-Addicts proudly presents, as part of the Dreamcast Month, two-thousand words on Rouge the Bat’s big ol’ boobies.
The Sega Addicts iOS app is here!
Sep 13th
Sega Addicts and gentlemen,
After many attempts and revamps the Sega Addicts iOS app is complete and officially approved for public consumption by Apple. This app (which can be downloaded here) is pretty nifty and allows you to follow all the latest news, podcast episodes, features, reviews, and some special VIP stuff for the low price of free! In addition, the interface is completely customizable letting you use keywords to follow updates on specific games or topics.
If you don’t want to use the link above just search for “SegaAddicts” on the iTunes store and you’ll find it. Give it a try and make sure and give us your thoughts and suggestions. We’ll be continuing to update and improve the app and we’d love to hear some ideas of what you’d like to see in the future.
Sega vs Capcom, Part XXXI: Ya Ya Ya Ya Ya!
Sep 11th
Well, well! Look who’s back. Gonna hit that jump? I would. I’m not saying you have to, I’m just saying that I would.
The 2nd Annual Dreamless Dreamcast Marathon [UPDATE: IS COMPLETE!]
Sep 8th
Join us at twitch.tv and join the chat!
Update: After twenty four hours, several cups of coffee, countless technical problems and a solid 25 Dreamcast games, I have managed to survive the second run of the Dreamcast Marathon. An emphatic thank you goes out to anyone who decided to validate my insanity by checking it out and giving me someone to talk to during the ordeal, with a special thanks to Dr. Scottnik, who stayed online with me for more than half of the entire marathon.
I will write up a final post a little later on, but for now, I neeeeeed to sleeeeep.
So here we are! The marathon has begun, and I am already tired. Just to lay some ground rules: I will be playing for a full 24 hours, with small breaks in between for gross bodily functions, and a half-hour break every four hours to take my dog on walks/exhaust him as much as humanly possible.
Feel free to leave as many comments as you like below, as I will do my best to read and respond to every one I get. Please keep in mind little errors like internet issues, as my connection is notoriously wishy-washy. Also, keep in mind this is not a gaming footage marathon unfortunately as I lack the tech to do so. I am not made out of money. Leave me alone. Instead, enjoy this sad display of one man’s downward (orange) spiral into Dreamcast love/madness.
Here we go!
The Sega Addicts Top 10 Dreamcast Launch Titles
Sep 8th
Tomorrow’s the Dreamcast’s anniversary in the US and we decided to celebrate by listing our 10 essential games released on September 9th, 1999 (and don’t forget to check out the 24 hour marathon). With a launch of 19 games, the Dreamcast definitely had one impressive launch with many of the games still being some of the best games for the console.
Hit the jump to read on!
Retro Review: Project Justice (Dreamcast)
Sep 6th
Like I have mentioned before, Rival Schools is a franchise so neglected that it makes Darkstalkers look like it has over-saturated the market. This is a shame because until Street Fighter 4 came along, Project Justice (the sequel to the arcade smash Rival Schools) was probably Capcom’s finest fighting game.
Full disclosure: This is going to more of a love letter than a review. Anything bad I have to say about Project Justice is an unavoidable consequence of how awesome it is.
Sega vs Capcom, Part XXX: Wise From Your Gwave!
Sep 4th
Now, here’s a hypothetical scenario for you: say you’re the incredibly powerful leader of a race of ancient gods, but your daughter, Athena, who is also a formidable warrior and war strategist, is somehow taken captive by a bald Robert Englund drenched in grape soda. What do you do?
Dreamcast Month: Japanese games on your Dreamcast
Sep 3rd
Two years ago I ran into a problem. I had finally gotten a copy of Fatal Fury: Mark of the Wolves for my beloved ‘Cast. I popped it in and hooked up a Saturn model 2 controller (the only way to play fighters on the Dreamcast, in this nerd’s opinion). I powered up and began to play. Immediately I knew something was wrong and it was more than Terry Bogard wearing his girlfriend’s clothes for some reason.
I would throw a punch and the sound would lag. The GD drive would click and load for a second, and then I would hear the sound I was supposed to. It did this for every incidental sound, in every fight, for the entire game. The Googles confirmed my worst fear: This was a coding issue. Playing this game meant grinding my Dreamcast down. There was only one solution: I would need a copy of the Japanese version of the game.








