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	<title>Sega-addicts.com</title>
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		<title>Dead Or Alive 5 Ultimate &#8211; Jacky Bryant and Ein teaser trailer</title>
		<link>http://sega-addicts.murnaumusic.com/?p=38587</link>
		<comments>http://sega-addicts.murnaumusic.com/?p=38587#comments</comments>
		<pubDate>Sat, 25 May 2013 20:07:19 +0000</pubDate>
		<dc:creator>William Westgarth</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[dead or alive]]></category>
		<category><![CDATA[Dead or Alive 5 Ultimate]]></category>
		<category><![CDATA[Playstaion 3]]></category>
		<category><![CDATA[sega]]></category>
		<category><![CDATA[Team Ninja]]></category>
		<category><![CDATA[Xbox 360]]></category>

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		<description><![CDATA[&#160; In addition to the announcement that Jacky Bryant and Ein will be joining the Dead or Alive 5 Ultimate crew, a video teaser has been released revealing some gameplay from this title. Thanks Team Ninja! Personally, my favourite part of the video was Christie dressed as a saucy little policewoman. What can I say? Dead&#8230;]]></description>
				<content:encoded><![CDATA[<p><span class='embed-youtube' style='text-align:center; display: block;'><iframe class='youtube-player' type='text/html' width='475' height='298' src='http://www.youtube.com/embed/KZ_5Y8L05BY?version=3&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;wmode=transparent' frameborder='0'></iframe></span></p>
<p>&nbsp;</p>
<p>In addition to the <a title="Ein and Jacky Bryant to join Dead or Alive 5 Ultimate roster" href="http://sega-addicts.murnaumusic.com/?p=38507">announcement</a> that Jacky Bryant and Ein will be joining the<em> Dead or Alive 5 Ultimate</em> crew, a video teaser has been released revealing some gameplay from this title. Thanks Team Ninja!</p>
<p>Personally, my favourite part of the video was Christie dressed as a saucy little policewoman. What can I say? Dead or Alive staying true to form. Other than that, the trailer boasts new stages and other new character outfits. A &#8220;lost world&#8221; type arena shows scenic pillars being used to cause, what we can only assume is, additional damage. Have a watch &#8211; it&#8217;s all very exciting.</p>
<p><em>Dead or Alive 5 Ultimate</em> is to be released on both Xbox 360 and PS3, hitting the shelves of Japan on 5th September, while making itself available to us western folk <a title="Dead or Alive 5 Ultimate will be coming to the West this autumn" href="http://sega-addicts.murnaumusic.com/?p=38375">sometime in the Autumn</a>. Are you excited?!</p>
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		<title>The Sega Addicts Top 10 Ways to Play Sonic the Hedgehog 1</title>
		<link>http://sega-addicts.murnaumusic.com/?p=38581</link>
		<comments>http://sega-addicts.murnaumusic.com/?p=38581#comments</comments>
		<pubDate>Sat, 25 May 2013 14:37:44 +0000</pubDate>
		<dc:creator>Alex Riggen</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[genesis]]></category>
		<category><![CDATA[Sonic Generations]]></category>
		<category><![CDATA[Sonic the hedgehog]]></category>
		<category><![CDATA[top 10]]></category>

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		<description><![CDATA[Since its release over 20 years ago, the original Sonic the Hedgehog for Sega Genesis has been ported and re-released on a wide variety of systems throughout the years. From compilations to new and improved ports, nearly everyone probably owns a device that would allow them to play this monumental game from Sega&#8217;s history. However,&#8230;]]></description>
				<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-38582" alt="header" src="http://sega-addicts.murnaumusic.com/wp-content/uploads/2013/05/header.jpg" width="475" height="275" /></p>
<p>Since its release over 20 years ago, the original Sonic the Hedgehog for Sega Genesis has been ported and re-released on a wide variety of systems throughout the years. From compilations to new and improved ports, nearly everyone probably owns a device that would allow them to play this monumental game from Sega&#8217;s history.</p>
<p>However, not all of these methods of playing Sonic 1 are noteworthy and some are definitely better experiences than others and come with worthwhile bonuses. So, we&#8217;ve put our heads together and made a list of the 10 best versions of Sonic the Hedgehog 1 that exist.</p>
<p>Hit the jump to read on!</p>
<p><span id="more-38581"></span></p>
<p><img class="aligncenter size-full wp-image-38583" alt="sonic1" src="http://sega-addicts.murnaumusic.com/wp-content/uploads/2013/05/sonic1.jpg" width="475" height="275" /></p>
<p><strong>Sonic&#8217;s Ultimate Genesis Collection (360/PS3)</strong></p>
<p><em>Tom Kyzivat:</em> Recently, the History Channel has uncovered lots of striking evidence that might change our perception of history as we know it.  Their experts claim (to scoffs and protests of their peers) that the video game Sonic the Hedgehog has consistently predicted major events in man&#8217;s history.  It began as primitive cave paintings, then ports to portable papyrus scrolls during the rule of Tutankhamen, ports to the dramatic stage just before the fall of Rome, ornate frescoes at the dawn of the Italian Renaissance, and eventually found its way onto the Sega Genesis in 1991.  We go to David Childress of Ancient Aliens for more: &#8220;The thing that&#8217;s so fascinating about Sonic the Hedgehog is that it&#8217;s always been a part of our culture without us even knowing it.  A gift from the gods?  A technological blessing from ancient astronauts?  While we don&#8217;t know for sure, we have to assume it&#8217;s true, and act like a total dick to anybody who disagrees.&#8221;  While no less than 148 different ports have been sighted since then, the most notable was from 2009, when the port of the game predicted the Great Reckoning, when Michael Bay&#8217;s third Transformers movie completed the unholy trinity and cast the world into darkness.  Sonic the Hedgehog was the glue that held the country together during those difficult times, and so has since been officially honored in an exhibit titled &#8220;Sonic&#8217;s Ultimate Genesis Collection&#8221; at The Smithsonian.  And that&#8217;s what happened, according to the History Channel.  Watch Ice Pawn Cajun Duck Smugglers every Wednesday at 7:00!</p>
<p><img class="aligncenter size-full wp-image-38583" alt="sonic1" src="http://sega-addicts.murnaumusic.com/wp-content/uploads/2013/05/sonic1.jpg" width="475" height="275" /></p>
<p><strong>The Original (Genesis)</strong></p>
<p><em>Mike Kyzivat:</em> This is the only version I can&#8217;t really criticize SEGA for releasing since Sonic didn&#8217;t exist until this point in time.</p>
<p>Ah yes, 1991. These were the good ole&#8217; days before Cream the Rabbit and when it was Dr. Robotnik and not &#8220;Eggman.&#8221; A time when Blast Processing was the difference between being the &#8220;cool&#8221; kid and just another Nintendon&#8217;t-er. When it was just Sonic and not a myriad of other primary colored rodents clogging up his adventure. A time when Sonic didn&#8217;t say things like &#8220;Whoa! Hey, watch it. I&#8217;m doing Xtreme stuff here.&#8221; In fact, he didn&#8217;t speak at all because he didn&#8217;t need to. He was a hedgehog of action, not pointless cut scenes involving Iblis triggers or some such nonsense. Yes, a time when the planet Sonic lived on was Mobius not &#8220;future&#8221; earth, and you didn&#8217;t have to save a human princess or question SEGA&#8217;s stance on bestiality.</p>
<p>Yes, I&#8217;m afraid it&#8217;s a simpler time we can never go back to. Unless you get the version on the Saturn&#8230; or the Dreamcast&#8230; or there&#8217;s the Gamecube, Playstation3, Xbox 360, DS, iPhone, Andriod or Wii versions&#8230;</p>
<p><img class="aligncenter size-full wp-image-38583" alt="sonic1" src="http://sega-addicts.murnaumusic.com/wp-content/uploads/2013/05/sonic1.jpg" width="475" height="275" /></p>
<p><strong>Sonic Jam (Saturn)</strong></p>
<p><em>Mike Kyzivat:</em> 6 years, do you hear me?  6 years!!  That&#8217;s all it took to re-release Sonic the Hedgehog again.  Instead of working on an entirely new Sonic game, which the Saturn needed oh so desperately, SEGA instead decides to just re-release the original Sonic the Hedgehog again with all the sequels (which only amounts to about 4 games at this point).  And&#8230; AND, to make us all cry, they give us a small taste of what a 3D Sonic would be like on the Saturn in the form of the museum area of Sonic Jam which lets you run around a wonderful 3D rendition of the Green Hill Zone from the original Sonic the Hedgehog.</p>
<p>It&#8217;s like SEGA said &#8220;Hey let&#8217;s start milking Sonic the Hedgehog now. Oh wait, but no one will buy a compilation now when you can still get them on the Genesis for cheap.  Wait I know, we&#8217;ll give everyone a taste of the brass ring (see what I did there?) by making a small 3D version of Sonic and then they&#8217;ll have to buy it.&#8221;</p>
<p>And all I have to say is&#8230;well, it worked, because I sure as hell bought the collection even though I already had copies of Sonic and Sonic 2 on the Genesis.  So I guess, what I&#8217;m trying to say is: YOU WIN THIS ROUND SEGA!!, BUT YOU&#8217;LL NEVER GET ME TO BUY ALIENS: COLONIAL MARINES. NEVER!!!</p>
<p><img class="aligncenter size-full wp-image-38583" alt="sonic1" src="http://sega-addicts.murnaumusic.com/wp-content/uploads/2013/05/sonic1.jpg" width="475" height="275" /></p>
<p><strong>Sonic Mega Collection (Gamecube/Xbox/PS2)</strong></p>
<p><em>Michael Westgarth: </em>Most of the entries in this article will be sarcastic piss-takes of Sega&#8217;s repeated porting of Sonic 1. I totally agree that Sega have ported the Sonic&#8217;s first adventure way too many times and they often ignore his other, superior Mega Drive-era games.</p>
<p>But, actually really like Sonic Mega Collection and the Sonic 1 port it has. To understand why, you need to appreciate that PAL gamers had to put up with sluggish 50hz renditions of Mega Drive games for many, many years, and the Mega Drive games that are 50hz optimised are few and far between.</p>
<p>The GameCube version of Sonic Mega Collection allowed me, for the very first time, to play the original NTSC version of Sonic the Hedgehog in blindingly fast 60hz. I also bought the compilation at a time when my tasted has shifted from 2D platformers to FPS games. Foolish, I know, but Sonic Mega Collection helped snap me out of my war-obsessed, pubescent mindset and help me get back on track.</p>
<p>So yeah, Sonic Mega Collection&#8217;s port of Sonic 1 get a genuine thumbs up from me!</p>
<p><img class="aligncenter size-full wp-image-38583" alt="sonic1" src="http://sega-addicts.murnaumusic.com/wp-content/uploads/2013/05/sonic1.jpg" width="475" height="275" /></p>
<p><strong>Sonic the Hedgehog XBLA (360)</strong></p>
<p><em>Scott Morrison: </em>I can think of 12 easy reasons why anyone should own Sonic the Hedgehog on XBLA: achievements. Dude, why else do people buy games on Xbox? For cheevo’s! Widescreen Sonic with cheevo’s! What else do you need? Spindash? No thank you, sir, because real gamers play it like it is…. but with cheevo’s and widescreen. Your ability to fly through Sonic 1 in under 40 minutes can now be shown to the world. And you can grind your teeth all night trying to clear the first act of Green Hill Zone in 1 minute and 35 seconds. “Beat the game without dying,” for 40 gamer points? Hello, “in-game-saving!”</p>
<p>Porting Sonic the Hedgehog to XBLA was a no-brainer and clearly worth every Microsoft space-penny. Besides, blast processing can only be replicated perfectly through an Xbox 360. The PSN port probably sucks since no one collects trophies in that world. I mean how the heck can you measure a trophy percentage against an actual numeric bro-killer like your gamerscore? You can’t! And what you also can’t do is beat my best run-thru time of Sonic the Hedgehog on them leaderboards, because I got mad skills with the blue blur. I’ll run circles around you before you ever grab a ring because YOU’RE TOO SLOW and I GOTTA GO FAST to be the best, while I’M WAITING for you to try and CATCH ME IF YOU CAN.</p>
<p>CHILI DOGS!</p>
<p><img class="aligncenter size-full wp-image-38583" alt="sonic1" src="http://sega-addicts.murnaumusic.com/wp-content/uploads/2013/05/sonic1.jpg" width="475" height="275" /></p>
<p><strong>Sonic the Hedgehog in Sonic Generations (360/PS3/PC)</strong></p>
<p><em>Tom Kyzivat: </em>Sonic Generations represented how far the Sonic franchise has come.  With its beautiful re-creations of classic Sonic levels and creative twists on gameplay, it was as fresh as it was artistic.  So why WOULDN&#8217;T you want to just play the first, stale, predictable ol&#8217; Sonic the Hedgehog you always have?  Thanks goodness they included it in the game.  But in all seriousness (or at least some), it made sense to include it on the game as a sort of &#8220;timeline&#8221; within Generations; showing us where Sonic is going, but also remembering where Sonic has been.  But seriously, who actually played it?  Gee, a badass 3D Metal Sonic wants to race in a re-vamped Stardust Speedway, but I think I&#8217;d rather dick around in the Labyrinth Zone instead.  I&#8217;m willing to bet people only played it to unlock an achievement.  Which I assume you get if you play through it.  If not, then you&#8217;re probably wondering how such an ill-informed loudmouth expects anybody to take him seriously as a journalist.  But then you remember that Rush Limbaugh still has a show on the radio.  Boom.  Sonic boom.</p>
<p><img class="aligncenter size-full wp-image-38583" alt="sonic1" src="http://sega-addicts.murnaumusic.com/wp-content/uploads/2013/05/sonic1.jpg" width="475" height="275" /></p>
<p><strong>Genesis 6-Pak (Genesis)</strong></p>
<p><em>Alex Riggen:</em> This version of Sonic the Hedgehog is spot on to the original release. You&#8217;ll experience the origin of Blast Processing as your little blue hedgehog runs and spins through loops and other curvaceous terrain with one goal in mind: to stop Dr. Robotnik. This is Sonic the Hedgehog in it&#8217;s purest form: no extra side characters, no werehogs, no motion control, no voice acting&#8230; just you and the wind in your hedgehog-ified hair. The additional features that this version comes with just makes the game all the sweeter.</p>
<p><img class="aligncenter size-full wp-image-38583" alt="sonic1" src="http://sega-addicts.murnaumusic.com/wp-content/uploads/2013/05/sonic1.jpg" width="475" height="275" /></p>
<p><strong>Sega Smash Pack (Dreamcast)</strong></p>
<p><em>Alex Riggen:</em> This version of Sonic the Hedgehog is spot on to the original release. You&#8217;ll experience the origin of Blast Processing as your little blue hedgehog runs and spins through loops and other curvaceous terrain with one goal in mind: to stop Dr. Robotnik. This is Sonic the Hedgehog in it&#8217;s purest form: no extra side characters, no werehogs, no motion control, no voice acting&#8230; just you and the wind in your hedgehog-ified hair. The additional features that this version comes with just makes the game all the sweeter.</p>
<p><img class="aligncenter size-full wp-image-38583" alt="sonic1" src="http://sega-addicts.murnaumusic.com/wp-content/uploads/2013/05/sonic1.jpg" width="475" height="275" /></p>
<p><strong>Sega Genesis Collection (PSP)</strong></p>
<p><em>Alex Riggen:</em> This version of Sonic the Hedgehog is spot on to the original release. You&#8217;ll experience the origin of Blast Processing as your little blue hedgehog runs and spins through loops and other curvaceous terrain with one goal in mind: to stop Dr. Robotnik. This is Sonic the Hedgehog in it&#8217;s purest form: no extra side characters, no werehogs, no motion control, no voice acting&#8230; just you and the wind in your hedgehog-ified hair. The additional features that this version comes with just makes the game all the sweeter.</p>
<p><img class="aligncenter size-full wp-image-38583" alt="sonic1" src="http://sega-addicts.murnaumusic.com/wp-content/uploads/2013/05/sonic1.jpg" width="475" height="275" /></p>
<p><strong>Sonic the Hedgehog on Steam (PC)</strong></p>
<p><em>Alex Riggen:</em> This version of Sonic the Hedgehog is spot on to the original release. You&#8217;ll experience the origin of Blast Processing as your little blue hedgehog runs and spins through loops and other curvaceous terrain with one goal in mind: to stop Dr. Robotnik. This is Sonic the Hedgehog in it&#8217;s purest form: no extra side characters, no werehogs, no motion control, no voice acting&#8230; just you and the wind in your hedgehog-ified hair. The additional features that this version comes with just makes the game all the sweeter.</p>
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		<title>Nintendo Unleashed staff know nothing about Sonic Lost World</title>
		<link>http://sega-addicts.murnaumusic.com/?p=38560</link>
		<comments>http://sega-addicts.murnaumusic.com/?p=38560#comments</comments>
		<pubDate>Sat, 25 May 2013 09:57:36 +0000</pubDate>
		<dc:creator>Michael Westgarth</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Convention]]></category>
		<category><![CDATA[expo]]></category>
		<category><![CDATA[MCM London]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[sega]]></category>
		<category><![CDATA[Sonic Lost World]]></category>

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		<description><![CDATA[It was a wet and windy day in London. I hopped off the DLR and barged through the countless Naruto cosplayers and creepy Pikachu costumes as I made my way to the press enquiries desk at the London ExCel exhibition centre. I grabbed my press pass, jumped the queue and briskly walked over to the&#8230;]]></description>
				<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-38561" alt="sonic lost worlds nintendo" src="http://sega-addicts.murnaumusic.com/wp-content/uploads/2013/05/sega-addicts-wtf.png" width="475" height="275" /></p>
<p>It was a wet and windy day in London. I hopped off the DLR and barged through the countless <em>Naruto</em> cosplayers and creepy Pikachu costumes as I made my way to the press enquiries desk at the London ExCel <a href="http://sega-addicts.murnaumusic.com/?p=38500" target="_blank">exhibition centre</a>. I grabbed my press pass, jumped the queue and briskly walked over to the Nintendo Unleashed area of <a href="http://sega-addicts.murnaumusic.com/?p=38462" target="_blank">MCM London</a>.</p>
<p>And they knew nothing.</p>
<p>Don&#8217;t get me wrong, they were all helpful, friendly people, but all questions regarding Sega and Nintendo&#8217;s partnership and <a href="http://sega-addicts.murnaumusic.com/?tag=sonic-lost-world" target="_blank"><em>Sonic Lost World</em></a> were met with blank faces.</p>
<p>After going through four or five Nintendo-people I finally found a helpful young chap who explained that no one representing Nintendo at MCM London knew anything or were told anything by Nintendo. There were no official Nintendo PR personnel to talk to and no sign of the blue blur at all.</p>
<p>We concluded our lengthy conversation about Xbox One by agreeing that Hatsune Miku games will never make their way to America our European shores.</p>
<p>I tried guys and gals, I tried.</p>
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		<title>The Dreamcast indie game Sturmwind has sold out of limited editions</title>
		<link>http://sega-addicts.murnaumusic.com/?p=38553</link>
		<comments>http://sega-addicts.murnaumusic.com/?p=38553#comments</comments>
		<pubDate>Sat, 25 May 2013 04:05:09 +0000</pubDate>
		<dc:creator>Scott Morrison</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Dreamcast]]></category>
		<category><![CDATA[Indie Games]]></category>
		<category><![CDATA[Redspotgames]]></category>
		<category><![CDATA[Sturmwind]]></category>

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		<description><![CDATA[UPDATE: It is only the Limited Edition version of the game which is sold out. You can still purchase the regular version at redspotgames and Play Asia. You may remember this little shooter game that was in the news on and off for the past two years. Well, Sturmwind has been shipping for the past&#8230;]]></description>
				<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://sega-addicts.murnaumusic.com/?attachment_id=38556" rel="attachment wp-att-38556"><img class="aligncenter  wp-image-38556" alt="RedSpot" src="http://sega-addicts.murnaumusic.com/wp-content/uploads/2013/05/RedSpot.png" width="475" height="275" /></a></p>
<p>UPDATE: It is only the Limited Edition version of the game which is sold out. You can still purchase the regular version at <a href="http://www.redspotgames.com/shop/index.php?act=viewProd&amp;productId=19" target="_blank">redspotgames</a> and <a href="http://www.play-asia.com/Sturmwind_Regular_Edition/paOS-13-71-x-49-en-70-500t.html" target="_blank">Play Asia</a>.</p>
<p>You may remember this little shooter game that was in the news <a href="http://sega-addicts.murnaumusic.com/?s=sturmwind">on and off</a> for the past two years. Well, <em>Sturmwind</em> has been shipping for the past few weeks, and is now, &#8220;sold out,&#8221; though it may not be for the best reasons. Customers are complaining that they have received their collector&#8217;s editions with pieces broken and poorly packaged, while others have received them just fine, and others are complaining very loudly that they have still not received their game that supposedly shipped in April.</p>
<p>My opinion on the matter? <a href="http://www.redspotgames.com/">RedSpotGames</a> has discontinued shipping <a href="http://www.play-asia.com/paOScore/19-71-99-49-en-15-sturmwind.html">on some sites</a> to figure out why so many shipping errors are ocurring. And my responce to those who are complaining about not yet receiving their game? It&#8217;s an indie company supplying you with a game for a system some considered dead over a decade ago. I&#8217;m pretty sure you can find better things to do with your time on the internet. That last sentence may have been an oxymoron though.</p>
<p>Regardless, RedSpotGames may have lost a few customers, and it may take a good while for them to bounce back. Here&#8217;s hoping they don&#8217;t give up hope though, since they have supplied a <a href="http://www.joystiq.com/2009/06/29/brand-new-2d-shmup-dux-released-for-dreamcast/">decent</a> <a href="http://www.redspotgames.com/shop/index.php?act=viewProd&amp;productId=10">amount</a> of Dreamcast <a href="http://www.joystiq.com/2007/08/20/dreamcast-still-strong-two-new-indie-games-at-leipzig/">games</a> in the past.</p>
<p style="text-align: right;">[Source: <a href="http://www.dreamcast-scene.com/news/sturmwind-sold-out/">Dreamcast Scene</a>]</p>
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		<title>Sonic: Lost World gets a tease for new characters</title>
		<link>http://sega-addicts.murnaumusic.com/?p=38525</link>
		<comments>http://sega-addicts.murnaumusic.com/?p=38525#comments</comments>
		<pubDate>Fri, 24 May 2013 16:21:10 +0000</pubDate>
		<dc:creator>Scott Morrison</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Characters]]></category>
		<category><![CDATA[Ecco]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[Sonic Lost World]]></category>

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		<description><![CDATA[*Insert old man banter regarding the amount of characters in the Sonic universe* That aside, Sega has put a picture on their Facebook page with silhouettes of 6 characters who will appear in Sonic: Lost World. The caption for the picture reads, Six will rise from the Lost World. Are they friends or foes? Find&#8230;]]></description>
				<content:encoded><![CDATA[<p style="text-align: center"><a href="http://sega-addicts.murnaumusic.com/?attachment_id=38526" rel="attachment wp-att-38526"><img class="aligncenter  wp-image-38526" alt="more useless characters" src="http://sega-addicts.murnaumusic.com/wp-content/uploads/2013/05/more-useless-characters.jpg" width="475" height="275" /></a></p>
<p>*Insert old man banter regarding the amount of characters in the Sonic universe*</p>
<p>That aside, Sega has put a picture on <a href="https://www.facebook.com/Sega">their Facebook page</a> with silhouettes of 6 characters who will appear in <em>Sonic: Lost World</em>. The caption for the picture reads,</p>
<blockquote><p>Six will rise from the Lost World. Are they friends or foes? Find out on May 29th.</p></blockquote>
<p>Start guessing now. Someone on the Siliconera site already kiddingly said that Ecco the Dolphin could be the one on the far right. Hey I wouldn&#8217;t mind that. So what do you think? Will these characters stick around, or only be present for this game? Tell us in the comments, and stay tuned next week to find out!</p>
<p style="text-align: right">[Source: <a href="http://www.siliconera.com/2013/05/23/sega-teases-sonic-lost-world-characters-more-info-next-week/">Siliconera</a>]</p>
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		<title>Sega Addicts Podcast: Episode 130 &#8211; Acclaim on Sega Part 16</title>
		<link>http://sega-addicts.murnaumusic.com/?p=38517</link>
		<comments>http://sega-addicts.murnaumusic.com/?p=38517#comments</comments>
		<pubDate>Fri, 24 May 2013 11:48:24 +0000</pubDate>
		<dc:creator>Alex Riggen</dc:creator>
				<category><![CDATA[Podcast]]></category>
		<category><![CDATA[acclaim]]></category>
		<category><![CDATA[Dreamcast]]></category>
		<category><![CDATA[Fur Fighters]]></category>
		<category><![CDATA[Sonic]]></category>

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		<description><![CDATA[We did it. Our Acclaim on Sega series is over. Get it here. or on iTunes!]]></description>
				<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-38356" alt="Sega Addicts Episode 130" src="http://sega-addicts.murnaumusic.com/wp-content/uploads/2013/05/Sega-Addicts-Episode-130.jpg" width="475" height="253" /></p>
<p>We did it. Our Acclaim on Sega series is over.</p>
<p><a href="http://traffic.libsyn.com/segaaddicts/SegaAddictsPodcast-Episode130-AcclaimPart16.mp3" target="_blank">Get it here.</a></p>
<p><a href="http://itunes.apple.com/podcast/sega-addicts-podcast/id361144592#" target="_blank">or on iTunes!</a></p>
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		<title>Shining Force YouTube mess still unresolved</title>
		<link>http://sega-addicts.murnaumusic.com/?p=38513</link>
		<comments>http://sega-addicts.murnaumusic.com/?p=38513#comments</comments>
		<pubDate>Fri, 24 May 2013 00:02:30 +0000</pubDate>
		<dc:creator>Tommy Carver-Chaplin</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[sega]]></category>
		<category><![CDATA[Sega Genesis]]></category>
		<category><![CDATA[Sega Megadrive]]></category>
		<category><![CDATA[Sega of Japan]]></category>
		<category><![CDATA[Shining Force]]></category>
		<category><![CDATA[TotalBiscuit]]></category>
		<category><![CDATA[Youtube]]></category>

		<guid isPermaLink="false">http://sega-addicts.murnaumusic.com/?p=38513</guid>
		<description><![CDATA[Remember a few months back when we said the Shining Force mess on YouTube had finally been addressed? Yeah, it turns out it hasn&#8217;t. For those of you that missed the initial mystery, in a strange swoop Sega of Japan started taking down all Shining Force-related YouTube videos under a copy-right claim. When this was&#8230;]]></description>
				<content:encoded><![CDATA[<p><a href="http://sega-addicts.murnaumusic.com/wp-content/uploads/2013/05/shiningforceagain.jpg"><img class="alignnone size-full wp-image-38514" alt="shiningforceagain" src="http://sega-addicts.murnaumusic.com/wp-content/uploads/2013/05/shiningforceagain.jpg" width="475" height="275" /></a></p>
<p>Remember a few months back when we said the <em>Shining Force</em> mess on YouTube had <a title="Sega addresses Shining Force on YouTube mess" href="http://sega-addicts.murnaumusic.com/?p=37035">finally been addressed</a>? Yeah, it turns out it hasn&#8217;t.</p>
<p>For those of you that missed the initial mystery, in a strange swoop Sega of Japan started <a title="Shining Force 3 videos taken down for copyright" href="http://sega-addicts.murnaumusic.com/?p=34931" target="_blank">taking down all <em>Shining Force</em>-related YouTube videos</a> under a copy-right claim. When this was later clarified as to why they had been taken down, it was explained that the videos were &#8220;slanderous&#8221; &#8211; but they never were. Even YouTube gaming star <a href="www.youtube.com/totalhalibut" target="_blank">TotalBiscuit</a> was affected. But then Sega bit their tongue, apologised and it all look to be sorted. However. TotalBiscuit recently posted this on Twitter:</p>
<blockquote><p>I&#8217;d like to remind everyone since they&#8217;re sweeping it under the rug that it has been over 6 months since SEGA falsely flagged videos. Aside from my copyright strikes, plenty of channels are still closed and have not had theirs revoked. SEGAs actions were abusive.</p></blockquote>
<p>When someone queried had Sega not stuck to their word on a resolution two months back, TotalBiscuit replied &#8220;they did not. I repeatedly followed up with the channels affected and nothing happened.&#8221; Luckily, TotalBiscuit was cleared of his copyright claims &#8211; but what about all of the other channels affected?</p>
<p>Hopefully this issue will be resolved sooner rather than later, it all seems a little odd.</p>
<p style="text-align: right">[Source: <a href="http://www.tssznews.com/2013/05/20/sega-vs-shining-force-the-aftermath/" target="_blank">tssznews</a>]</p>
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		<title>Ein and Jacky Bryant to join Dead or Alive 5 Ultimate roster</title>
		<link>http://sega-addicts.murnaumusic.com/?p=38507</link>
		<comments>http://sega-addicts.murnaumusic.com/?p=38507#comments</comments>
		<pubDate>Thu, 23 May 2013 19:46:03 +0000</pubDate>
		<dc:creator>Tommy Carver-Chaplin</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[dead or alive]]></category>
		<category><![CDATA[Dead or Alive 5 Ultimate]]></category>
		<category><![CDATA[Ninja Gaiden]]></category>
		<category><![CDATA[Playstation3]]></category>
		<category><![CDATA[sega]]></category>
		<category><![CDATA[Team Ninja]]></category>
		<category><![CDATA[Virtua Figther]]></category>
		<category><![CDATA[Xbox360]]></category>

		<guid isPermaLink="false">http://sega-addicts.murnaumusic.com/?p=38507</guid>
		<description><![CDATA[Following news that an Ultimate version of Dead or Alive 5 was on its way, two new characters have been added to the expanded roster: Ein and Jacky Bryant. While Ein &#8211; though just Karate-styled alter-ego of Hayate &#8211; is making his return from Dead or Alive: Dimensions, Jacky Bryant joins his sister and makes&#8230;]]></description>
				<content:encoded><![CDATA[<p><a href="http://sega-addicts.murnaumusic.com/wp-content/uploads/2013/05/jacky-bryant-11.jpg"><img class="alignnone size-full wp-image-38508" alt="jacky-bryant-1[1]" src="http://sega-addicts.murnaumusic.com/wp-content/uploads/2013/05/jacky-bryant-11.jpg" width="475" height="275" /></a></p>
<p>Following news that an <em>Ultimate</em> version of <em>Dead or Alive 5</em> was <a title="Dead or Alive 5 Ultimate on its way" href="http://sega-addicts.murnaumusic.com/?p=38167" target="_blank">on its way</a>, two new characters have been added to the expanded roster: Ein and Jacky Bryant.</p>
<p>While Ein &#8211; though just Karate-styled alter-ego of Hayate &#8211; is making his return from <em>Dead or Alive: Dimensions</em>, Jacky Bryant joins his sister and makes the fourth guest appearance from related Sega franchise, <em>Virtua Fighter</em>. Coming to the West <a title="Dead or Alive 5 Ultimate will be coming to the West this autumn" href="sega-addicts.murnaumusic.com/?p=38375" target="_blank">this Autumn</a>, we already know Mojimi from Team Ninja&#8217;s sister series, <em>Ninja Gaiden</em>, will be joining the ranks as well as series staple Leon.  With no other characters confirmed so far, there&#8217;s a flickering flame of hope for a lot of us that Ryo Hazuki <a title=" Director Yosuke Hayashi wants Shenmue’s Ryo Hazuki in Dead or Alive 5" href="http://sega-addicts.murnaumusic.com/?p=32313" target="_blank">may yet still</a> make an appearance (well here&#8217;s to optimism!)</p>
<p style="text-align: right">[Source: <a href="http://gematsu.com/2013/05/dead-or-alive-5-ultimate-adds-ein-virtua-fighters-jacky" target="_blank">Gematsu</a>]</p>
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		<title>Sega has a nice-sized booth at E3</title>
		<link>http://sega-addicts.murnaumusic.com/?p=38500</link>
		<comments>http://sega-addicts.murnaumusic.com/?p=38500#comments</comments>
		<pubDate>Thu, 23 May 2013 16:14:26 +0000</pubDate>
		<dc:creator>Scott Morrison</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Convention]]></category>
		<category><![CDATA[E3]]></category>
		<category><![CDATA[Floor plan]]></category>

		<guid isPermaLink="false">http://sega-addicts.murnaumusic.com/?p=38500</guid>
		<description><![CDATA[I was a bit worried when Sega didn&#8217;t have a booth at PAX East this year, but could partially understand it with the Aliens Colonial Marines fiasco happening only months before it. According to E3&#8242;s floor plan though, it looks like this convention is going to be a different story. As you can see in&#8230;]]></description>
				<content:encoded><![CDATA[<p style="text-align: center"><a href="http://sega-addicts.murnaumusic.com/?attachment_id=38503" rel="attachment wp-att-38503"><img class="aligncenter  wp-image-38503" alt="e3 floor" src="http://sega-addicts.murnaumusic.com/wp-content/uploads/2013/05/e3-floor.png" width="475" height="275" /></a></p>
<p style="text-align: left">I was a bit worried when Sega didn&#8217;t have a booth at PAX East this year, but could partially understand it with the <em>Aliens Colonial Marines</em> fiasco happening only months before it. According to <a href="http://www.mapyourshow.com/shows/index.cfm?booth=1047&amp;show_id=e313&amp;exhid=seg3810&amp;userid=&amp;lang=EN&amp;locale=EN">E3&#8242;s floor plan</a> though, it looks like this convention is going to be a different story. As you can see in the photo above, Sega has a decently sized booth. For comparison, the booth to the left of Sega in that photo is actually Activision/Blizzard. I&#8217;m sure we&#8217;ll see a decent amount of mobile games from Sega, but would a mobile-only booth really warrant an area that size? Let the speculation begin!</p>
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		<title>Original Windy Valley Found in SA1 AutoDemo</title>
		<link>http://sega-addicts.murnaumusic.com/?p=38495</link>
		<comments>http://sega-addicts.murnaumusic.com/?p=38495#comments</comments>
		<pubDate>Thu, 23 May 2013 01:18:58 +0000</pubDate>
		<dc:creator>Brett Hatfield</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Beta]]></category>
		<category><![CDATA[Sonic Adventure]]></category>
		<category><![CDATA[windy valley]]></category>

		<guid isPermaLink="false">http://sega-addicts.murnaumusic.com/?p=38495</guid>
		<description><![CDATA[&#160; Shit just got real y&#8217;all. Last night, we reported on Sonic Retro getting their hacky little hands on a 1998 AutoDemo of Sonic Adventure, one of the very earliest builds shown to the general public at Japanese game shows. Already we&#8217;ve seen some amazing stuff come from this find, such as soundtrack WIPs, early&#8230;]]></description>
				<content:encoded><![CDATA[<p><a href="http://sega-addicts.murnaumusic.com/wp-content/uploads/2013/05/20130522-203800_capturecwq.png"><img class="alignnone size-full wp-image-38496" alt="20130522-203800_capturecwq" src="http://sega-addicts.murnaumusic.com/wp-content/uploads/2013/05/20130522-203800_capturecwq.png" width="475" height="338" /></a></p>
<p>&nbsp;</p>
<p>Shit just got real y&#8217;all. Last night, <a href="http://sega-addicts.murnaumusic.com/?p=38476">we reported</a> on Sonic Retro getting their hacky little hands on a 1998 AutoDemo of <em>Sonic Adventure</em>, one of the very earliest builds shown to the general public at Japanese game shows.</p>
<p>Already we&#8217;ve seen some amazing stuff come from this find, such as <a href="https://soundcloud.com/smash-adams-1/sonic-adventure-autodemo">soundtrack WIPs</a>, <a href="http://www.youtube.com/watch?v=_773ASxWA3A">early cutscenes and levels</a>, and a couple of <a href="http://www.youtube.com/watch?v=TQXU9qunIt0">test</a> <a href="http://www.youtube.com/watch?v=UQZWa-LLL5E">levels</a> which imply there were some very very different gameplay mechanics that didn&#8217;t make it to the final game. However, there was one thing many Sonic fans thought we&#8217;d never see again included in the disc as well: <a href="http://www.youtube.com/watch?v=IqOgSz9b6Pk&amp;feature=player_detailpage#t=199s">The original Windy Valley</a>.</p>
<p>Long thought to be lost to history, the original form of the game&#8217;s famous second level <a href="http://forums.sonicretro.org/index.php?showtopic=31425&amp;view=findpost&amp;p=745185">was found late last night by hacker darkspines35</a>. While nothing has been made playable yet, and getting the level to its former glory is going to take quite a bit of time, the geniuses at Retro are already hard at work, with amazing progress already being made, as seen in the screenshot above.</p>
<p>This is one of the coolest things I&#8217;ve had the chance to see the Sonic community unearth, and it feels like we&#8217;ve found a Hidden Palace Zone for a new generation almost. I&#8217;m really looking forward to having to chance to play it when, not if, the hacking community makes it possible.</p>
<p style="text-align: right">Source: <a href="http://forums.sonicretro.org/index.php?showtopic=31432">Sonic Retro Forums</a></p>
<p>&nbsp;</p>
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