Aliens: Colonial Marines receives patch and the world rejoices
Sega and Gearbox have released the first patch since Aliens: Colonial Marines’ initial release for PC, PS3 and Xbox 360. The patch fixes quite a few bugs including preventing players from walking and falling outside of maps, preventing Ripley’s flamethrower from continuously firing without player input and helping NPCs find their way to the next objective without getting lost or stuck.
Unfortunately, this patch is probably too little too late as most people have likely given up or passed on the game. Plus, it still doesn’t fix major problems like players not having their progress saved or just making the game actually good.
Anyone still playing Aliens: Colonial Marines or planning to pick the game up sometime? Hit the jump to read the full patch list.
[Source: Gearbox Software]
Addressed an issue that could sometimes cause co-op player revival to not work under certain circumstances.
Addressed issues with players not spawning into a level properly.
Fixed a marine player invincibility exploit.
Resolved several instances where players could walk or fall outside of maps.
Fixed an issue that could cause localized text to sometimes display incorrectly.
Addressed an issue where weapon ammunition was not always highlighted properly.
Addressed some issues where multiplayer / co-op clients could see interactive objects displayed in a different state.
Fixed a bug affecting voiceovers with the Firing Range bonus content.
Addressed an issue where Ripley’s Flamethrower (bonus content) would sometimes fire continuously without player input.
Addressed a rare issue that could cause Achievements to not unlock properly.
General user interface improvements.
Miscellaneous bug fixes.
Addressed some issues that could cause improper warping for co-op players.
Various tweaks to address instances where NPC characters would not always properly navigate to objectives.
Added safeguards to prevent players from using a weapon in the weapons-suppressed portion of “One Bullet.”
Modified Bella and Reid’s behavior in “No Hope in Hadley’s” to prevent them from spawning at the wrong point.
Fixed issues that could clients to report inaccurate results and statistics.
Addressed instances where a map would appear to “pop in” when loading into a new match.
Addressed an issue that was could cause stutter when opening the multiplayer scoreboard.
Switching profiles while in a lobby now returns players to the title screen immediately.
Multiplayer teams should now correctly auto-balance between rounds.
New Xeno appearance customization added.
|This entry was posted by Alex Riggen on March 11, 2013 at 6:53 am, and is filed under News. Follow any responses to this post through RSS 2.0. You can skip to the end and leave a response. Pinging is currently not allowed.|
about 5 days ago - No comments
TimeGate Studios, the development team at least partly responsible for Aliens: Colonial Marines, has fired all of its staff and has effectively disappeared. This news comes a week after we reported the troubled firm filing for Chapter 11 bankruptcy. After losing its credibility following the release of the diabolical Aliens: Colonial Marines, losing a lawsuit against Section 8 publisher SouthPeak…
about 1 week ago - 1 comment
Developer TimeGate Studios has filed a petition for Chapter 11 bankruptcy protection, according to a recent report by Polygon. Chapter 11 of the United States Bankruptcy Code permits an organisation to stay in possession on its properties while the repayment of money to creditors is overseen by the court. TimeGate, mostly known on Sega Addicts for its undetermined amount of work on…
about 2 weeks ago - 1 comment
The release and aftermath of Aliens: Colonial Marines has been one of the biggest video game industry fiascos for some time. There’s been plenty of rumours circulating regarding the alleged friction between Sega and developer Gearbox which may have resulted in the poor quality of the final product. But there are precious little facts. This…
about 2 weeks ago - 1 comment
Sega have commented on the Aliens: Colonial Marines lawsuit in a statement made to Kotaku in which they consider the suit to be “without merit”. Gerbox went one step further in their statement, claiming that the lawsuit is “beyond meritless”. Polygon later reported that Sega and Gearbox provided them with the exact same statements when asked about the lawsuit.…
about 2 weeks ago - 1 comment
A class action lawsuit was filled on April 29th 2013 Northern District of California court by law firm Edelson LLC. The lawsuit was filled on behalf of plaintiff Damion Perrine who seeks damages for all those who bought Aliens: Colonial Marines on or before its launch day on the basis of the misguiding gameplay demos. Aliens: Colonial Marines is…
about 3 weeks ago - No comments
A fan of the Steam version of the controversial first person shooter Aliens: Colonial Marines has been given the cold shoulder by Sega after asking for modding tools and the game’s software development kit (SDK). Forum member athlondude of the official Gearbox Aliens: Colonial Marines forum sent an e-mail to Sega in which he highlighted the…
about 1 month ago - 3 comments
After keeping quiet about the Wii U version of Aliens: Colonial Marines since the release of its console and PC counterpart, a Sega rep has finally spilt the beans to Kotaku. Aliens: Colonial Marines Wii U has been officially cancelled. We are constantly looking at all areas of our business and in this case have made the…
about 1 month ago - No comments
For the most part, all parties involved in the Aliens: Colonial Marines mess have tried their utmost to keep their mouths zipped but following a complaint upheld by the Advertising Standards Agency (UK) submitted by this Reddit user, Sega have finally commented on the criticism that trailers and demo footage did not accurately represent the…
about 1 month ago - 1 comment
On this week’s episode we realize that we’ve spent three months discussing just Acclaim games on Sega consoles and all start to go a little crazy. However, we always finish what we start so the show will go on even if we’re all speaking in tongues by the final part of this Acclaim mega-series. Games…
about 1 month ago - 6 comments
We’ll be recording part 10 of our Acclaim series tonight and we’re on the hunt for some listener questions. Games to be discussed are: WWF In Your House (Saturn) Alien Trilogy (Saturn) College Slam (Genesis/Saturn) NFL Quarterback Club 97 (Saturn) Darius Gaiden (Saturn) Starfighter 3000 (Saturn) So, if you’ve got some questions/comments about these games,…