Posts tagged Mike Hayes
Sega doesn’t want to rely on classic IPs for the future
Sep 12th
Gamasutra has a very impressive and insightful interview up with Mike Hayes, president of Sega West. They talk about the future of Sega, where Mark Hayes says that Sega constantly has to strike a balance between reinventing old IP and doing completely new stuff. They go more in-depth with the Sonic franchise, talk about how there are actually two very different fan-bases and how hard it is to keep both of them satisfied. It gives you quite an interesting insight into Sonic 4 and Sonic Colors, so I’d suggest you check the interview out!
As far as I’m concerned, I agree with Mark Hayes! Sega has to concentrate on new IP in order to stay relevant, and some of the most interesting games from Sega are completely new IP, if we take the Platinum games and the like into consideration. Heck, some people think all Sega does well at the moment is publishing Platinum Games’ titles.
[Source: Gamasutra]
Mike Hayes promises Sega is listening to demands for Shenmue 3
Jun 5th
In a recent interview with Sega of America head honcho Mike Hayes, CVG asked the question again. You know, that question. Yep, “Are there any plans for a Shenmue 3?” You already know the answer, so I’ll spare you any suspense.
While Hayes has regretfully informed the fans that the final entry in Yu Suzuki’s epic franchise is still not in the works, he did offer some pretty encouraging words for the future. Hit the jump to read those words.
Sega’s got some ‘big’ hardcore games to announce for 2011 and 2012
Jul 14th
Despite the disappointing Alpha Protocol, 2010 looks to be an overall solid year for Sega in terms of keeping in line with the “hardcore” audience. Bayonetta garnered glowing reviews, Sonic 4 will be with us by the end of the year, and Vanquish has just been confirmed for October.
Once those are all out, how will Sega keep us writhing in ulcer-inducing anticipation?
When asked by CVG about the prospect of future hardcore games, Sega West president Mike Hayes mentioned that they’ve got a couple more aces up their sleeve:
Vanquish is getting a good response – that’s our big hope for the release later this year to keep us in the 360/PS3 core game slot.
Then we’ve got two other big games that we’ll be announcing this year for 2011 and 2012. So we’re not going to be overly aggressive – but we’re going to try to have one or two each year in that segment.
Hayes also mentioned one “good idea” for Kinect that may see the light of day in late 2001/early 2012, and some announcements pertaining to 3D releases “very soon”.
Let the speculation begin, folks! What do you think? Sequels you need? Fresh IPs? Sega has such a massive catalogue of underutilized franchises from which I’d love to hear more, but it doesn’t seem likely that we’ll get anything from those. How about Space Channel 5 on Kinect? 3D Samba De Amigo? Whaddya say?
[Source: CVG]



