Posts tagged mobile
Shadow models and textures found in new Sonic Dash update
May 15th
Sonic Dash recently received a huge patch for iOS which added a whole load of new content, including new power-ups and missions. What it didn’t openly mention is that it also added Shadow’s textures and model to the game.
That mess of colours above? Yep, that’s a crop of a texture map for Shadow. Discovered by Woun over at Russian fansite Sonic Scene, the files were found in the iPad 3 & 4 hi-res texture pack. Although currently unplayable, an upcoming patch from Hardlight to unveil the character is almost certain.
If you haven’t already played Sonic Dash, the game recently went free to play and comes well recommended from us. How do you think Shadow will play differently to Sonic?
[Source: tssznews]
Sega join forces with Ubitus Inc in cloud gaming deal
Apr 26th
Sega of America and Ubitus Inc have confirmed they have formed a deal to bring cloud gaming services to Sega’s mobile game market. This is what Ubitus CEO Wesley Kuo had to say about the move:
We are very excited to partner up with SEGA of America, one of the world’s leaders in interactive entertainment and a company that is recognized around the world for its quality contents. Our mission is to create a world-class gaming experience accessible to people anywhere at any time, and content is definitely a key ingredient in this.
With great partners like SEGA, we can certainly look forward to bring exciting cloud gaming experiences to our North American and European customer base, and together we will continue to grow and solidify the cloud gaming industry for the masses.
But what does this mean exactly? It means there’s the possibility you can enjoy full AAA games from your mobile device, and hopefully opens up other features such as save files and storage. Cloud gaming is becoming an increasingly big deal, Sony’s deal with Gakai being one of the main focuses in their Playstation 4 announcement and with Xbox likely to announce a similar product. You may expect to see gameplay like this from your phone soon (or maybe not.)
[Source:SegaDriven]
The Sega Addicts Top 10 Mobile Games
Apr 14th

As the mobile gaming industry gets bigger and bigger we’re seeing many major console publishers shifting some of their efforts to the tiny devices that millions of people carry around with them every day. In recent years, Sega has become a huge supporter of mobile games with a variety of ports and original games covering all genres appearing on iOS, Android and other mobile platforms as well. There’s already a large selection of Sega games to choose from on the App Store and with the updated version of Sonic the Hedgehog 1, House of the Dead: Overkill – The Lost Tapes and Godsrule, it looks like they won’t be stopping anytime soon.
We’ve put our heads together and created our list of 10 Sega games that play great on mobile platforms. Hit the jump to read on!
Sonic Dash hands out 1,000 free rings with update
Apr 13th
If you were running low on rings for Sonic Dash and wanted 1,000 for some reason, now is your chance to grab some, free-of-charge!
Sega announced through a news update on their blog that you can now get 1,000 free rings when you update Sonic Dash, which sounds like a pretty great deal to me. The update includes “a number of bug fixes,” plus some revamping of the Daily Challenge system, and of course, the 1,000 rings.
[Source: SEGA Blog]
Sonic Dash is out today
Mar 7th
The game was just officially announced three days ago, and already it’s out on iPhone, iPad, and iPod! I suppose it’s appropriate for a quick character like Sonic to have such a speedy turnaround. By now you may or may not have seen that Sonic Dash is part of the “endless runner” genre, which is similar to games such as Temple Run. The game operates with just swipes, no tilting of the your actual idevice, and also has playable characters Amy, Tails, Knuckles (which from what I understand must be purchased, or perhaps unlocked). Sonic Dash retails for $1.99 and is available now. Who’s grabbing it?
[Source: IGN]
Sega joins forces with smartphone developer
Feb 21st
Recently, in an issue Famitsu magazine, Sega Networks announced they were teaming with the developer Aiming, who is a smartphone developer based out of Tokyo. Aiming’s president, Tadashi Shiiba, explained their first planned game entitled, Towa no Tsurugi,
“Towa no Tsurugi is based along the same lines as an overhead 3D multiplayer online RPG,” explained Aiming president Tadashi Shiiba, “but the biggest draw here is that the battles take on a shooter aspect. If you avoid enemy bullets and get close enough, you’ll automatically shoot back at them. It’s a really easy system to get to grips with.”
The game (pictured above) is releasing in March in Japan, but plans on branching out internationally to Asia, and then to the West.
Shiiba went on to note his confidence with Sega tackling the US marketplace due to their success with Kingdom Conquest.
Sega Networks director Haruki Satomi had this to add to Shiiba’s confidence,
“Back when GREE and Mobage’s feature-phone games were first hitting it big in Japan, people thought there’s no way they’d produce an international hit. However, once we fully entered the smartphone era and people worldwide got access to the same pool of titles, they started to become hits in the West as well. If we can produce a high-end title right now, when people are really starting to pay attention to Japanese smartphone games, I think we can get a lot of users to play it.”
Personally, I think Sega could really excel in the smartphone market if they play their cards right. What do you guys think?
[Source: Polygon]
Hell Yeah! Pocket Inferno heading to iOS… tonight!
Feb 20th
Sega has revealed that console platformer, Hell Yeah! Wrath of the Dead Rabbit, will be making it’s way to iOS in an exclusive spinoff titled Hell Yeah! Pocket Inferno. The game stars Ash traveling through 50 levels in 5 different worlds with his trusty jetpack driller strapped to his back. With only two buttons used in the entire game, I think it’s safe to assume Hell Yeah! has been optimized for mobile devices in the form of an auto-runner, which has become quite popular on iOS.
Hell Yeah! Pocket Inferno releases on iOS at midnight tonight for $0.99.
[Source: PocketGamer]
Ikaruga is now on Android devices
Jan 24th
For those who have not yet experienced one of the more insane “shmups,” Ikaruga is now available on Android devices. Ikaruga has been on a few other things since the Dreamcast, including GameCube and XBLA. One way you’ll be able to spot someone playing this game on their Android phone is if you suddenly hearing random cursing on the subway and find that it belongs to someone convulsing in anger over their phone. Those who have played Ikaruga know what I’m talking about, and if you don’t, well for $9 you can dive right in.
[Source: Sega Bits]
Sega releases a gameplay trailer for Demon Tribe
Jan 17th
After a bit of teasing, Sega has released some actual gameplay footage of the upcoming iOS RPG, Demon Tribe. The game looks to be a turn-based RPG and really looks gorgeous for an iOS game. Some characters pop up in the trailer, including “Snow White,” “Red Hood,” and, “Robin Hood.” It looks like the game is composed mainly of fighting demons while you also turn into different demons. No release date has been announced yet, but with names such as Riichiro Yamada of Jet Set Radio fame directing the game, this should definitely be something on your radar.
[Source: Siliconera]
Sonic Jump released this Thursday for iOS
Oct 16th
Sega have kept the development of Sonic Jump for iOS extremely close to their chest, revealing the game less than two weeks ago and now announcing its release date as a mere two days from now. The news, revealed on Sega’s ‘Sonic the Hedgehog’ Facebook page, shows off a screen shot as well as the following statement:
Sonic Jump will be available globally on iPad®, iPhone® and iPod touch® on 18th October for $1.99, AUD$1.99, £1.49, €1.59.
From the screenshot it is pretty clear that Sonic Jump will be a remake of the 2007 game of the same name released for mobile phones. For a game that Sega have made very little fuss about, it doesn’t look half bad. Leave a comment below and check out the full screen shot after the JUMP.
Yes, that was a joke.
[Source: The Sonic Stadium]






