Posts tagged PSO 2
It’s no secret by now that everyone is getting restless over PSO2, but it seems that you’ll have to hold off even longer now that Sega has announced that PSO2 is officially delayed.
It’s been months of silence since Sega announced that PSO2 would be localized for western audiences, but now at least we have some word. Earlier, Sega shared this news to Polygon, stating “originally slated for an early 2013 launch, Sega can officially confirm that PSO2 has been delayed. We don’t have any specifics but will update everyone as soon as there are more details to share.”
It looks like we may have the same problems with PSU, with content being a year behind Japan. Are you still excited for the release, or have you pretty much given up on PSO2 by now? I’ll definitely still play the western release, but I will still tend to my Japanese account when I can.
Sega has unveiled the beautiful opening video to the Vita version of Phantasy Star Online 2, and it has this jaded gamer smiling and shouting like an ADD-stricken 12-year-old. I mean, the laser goes “PEWWWW!” and then the people go riding down the snow-covered mountain like “SHOOOM!” and then the awesome monster comes up and “RAAWWRR!”
…Hell, just trust me, it’s a lot of fun.
Sega has never had an issue pumping out some high-fidelity graphics, so it comes as no surprise that PSO 2 has the capacity to visually “wow” us. Now it’s just a matter of whether or not that “wow” factor, combined with cross-platform play, is enough to attract MMO fans looking for their next portable fix.
Hit the jump to see another promo video for the game.
The Vita version of Phantasy Star Online 2 is coming to Vita in February next year and Sega has revealed what some of the differences will be between it and it’s PC big brother. Most of these changes were made in an effort to get the game running comfortably on the less-powerful hardware. The differences include:
- Less enemies on-screen at once
- Smaller map sizes
- Fewer Emergency Trials than the PC version
Since the different versions are compatible online even with their differences, PC players playing with Vita players will play on a special Vita server where the less enemies and smaller maps are used.
Overall, none of these changes concern me. Sure, the PC version sounds like it will be a little more substantial but the fact that most of the main game is intact and on a portable still excites me.
A recent update to PSO 2 has added an interesting feature to the game: randomly messing with character textures and causing players to run away from their computer monitors in terror. If the image above isn’t enough for you, Kotaku has a gallery of screenshots players have taken of the glitch.
I’ve always kind of enjoyed catching graphical bugs in games. I still remember seeing that mysterious shadow in Blue Stinger hovering over me and creeping me out. It was probably the scariest part of that game and the designers didn’t even mean for it to be there. Does anyone else have any strange or unexpected glitch memories while playing games?