Posts tagged Sony
The Sega Addicts Kids Table: Episode 65 – The Staind Table
Mar 31st
It’s been a while since The Sega Addicts Kids Table subjected you to another hour of (some) Sega discussion but here it is! A new episode! And since this is the first with our new bi-weekly schedule Stevie, Josh, and John decide to treat you with a Staind reference! You remember them right? Someone has to.
Well even if you don’t there’s still a ton to enjoy as the gang wax lyrical about everything from Sega’s Playstation 4 reaction, to our dream horror movie games and beyond! We even give our final analysis of Aliens: Colonial Marines in case you weren’t sick of hearing about that abomination just yet. So put down that grunge CD, stop cutting yourself and enjoy once again! It’s been a while indeed.
Or go to our iTunes and subscribe! Review us and I will get Staind to play at your wedding!
Rumor: Yu Suzuki talks to Sony about Shenmue III
Mar 30th
In a recent tweet from Meggan Scavio, general manager of the Game Developers Conference, she hints that Yu Suzuki talked “strategy” with Mark Cerny about the long-awaited sequel to Shenmue.
As everyone knows, fans have been holding off for a Shenmue III for over a decade, rumors and speculations popping up here and there. Recently, rumors went around that Yu Suzuki considered the possibility of funds through Kickstarter. Yesterday morning, March 29th, Meggan Scavio posted said tweet, complete with a picture of Cerny and Suzuki standing side-by-side. Check it out after the jump.
Sega speaks out about Sony’s PS4
Mar 22nd

Sony’s recent announcement of a yet unseen PlayStation 4 has fuelled the endless discussion of the next-generation of games consoles that has been going on for the last five years or so. Obviously, we Sega Addicts haven’t had much need to shout about the PlayStation 4. Not until now.
Weekly Famitsu recently asked a host of key figures in the Japanese videogame industry for their thoughts on the allegedly super-advanced games console. Two of these figures were no other than Yakuza 5 producer and series creator Toshihiro Nagoshi, and Yakuza 5 writer and Sega Section Manager, Masayoshi Yokoyama.
What do they make of the PlayStation 4′s specifications and unique controller? Hit the jump to find out!
[Source: Kotaku]
Ken Balough moves on from Sega
Mar 21st
This week, Ken Balough, previously a brand manager at Sega, announced on the Sega forums that tomorrow, March 22nd, will be his “final day at Sega,” and that he will soon be joining Sony. It’s always a shame to see someone dear to a large community leave, but it also great to see said person grow to a bigger role.
Ken Balough joined Sega about five years ago, his most notable role was acting as the brand manager for the Sonic the Hedgehog 4 games. He was very fond with the Sonic community, and it was the same vise versa. In the post, Ken went on to say that “the Sonic fans are the best I’ve experienced - passionate, intelligent, with an unrivaled love of the franchise.”
Later on in the post, after a very heartfelt message to his fans, he announced that he was offered a “phenomenal opportunity” at Sony. It was great to have the opportunity of his close interaction with the Sega and Sonic community.
Ken, you will be missed, and good luck to you at Sony!
[Source: TSSZ]
Microsoft almost bought Sega, but didn’t think they could beat Sony
Feb 14th
The title pretty much says it all, other than when this took place. Before releasing the original Xbox, Microsoft gave serious thought to buying Sega entirely. The companies were working together before hand anyway, since every Dreamcast shipped with Windows CE installed. According to former Microsoft executive, Joachim Kempin, however, helping the Dreamcast would not have been enough to stop Sony and their PlayStation,
For Bill [Gates] this wasn’t enough, he didn’t think that Sega had enough muscle to eventually stop Sony so we did our own Xbox thing. There were some talks but it never materialised because Sega was a very different bird. It was always Sony and Nintendo, right? And Nintendo had some financial trouble at that point in time, so Sony came out with the PlayStation and bang! They took off, and everyone else was left behind.
According to EuroGamer.net, the original Xbox went on to sell 24 million units while the Dreamcast only sold 10 million.
Imagine if Microsoft had actually supported Sega. One could say that Microsoft could have actually saved the Dreamcast simply with their financial support. Imagine the Dreamcast to be the one to kick off “Dreamcast Live,” instead of Xbox Live. Oh the possibilities. What do you think could have happened?
[Source: Euro Gamer]
Hatsune Miku mini controller is ready for importers
Jan 5th
Vocaloid lovers have another opportunity to rejoice because a special edition Hatsune Miku controller is available for cheeky importers to buy! Sites such as Play-Asia will be offering the controller for around $160, although cheaper deals are sure to pop up soon. But if you thought that was expensive then you’d be dead wrong compared to the controllers bigger brother which is due to go for $400 at least.
Consumers will also have the option to choose between a white or black controller. The product is meant to simulate the arcade experience for Project Diva F on the PS3 which is bound to delight fans when it makes it’s way to Japan (and importers homes) later this year.
[Source: Hori via Sega Shiro]
All Star Racing Transformed jumps the gun on European Vitas.
Dec 5th
Woops! Street dates don’t mean much on the information super highway, I guess. Sony Europe accidentally put Sonic and All Star Racing Transformed up on the PSP Vita’s digital store a wee bit early. It has already been pulled from the digital market place but those who acted quickly are now happily racing.
For screenshots and some hands-on impressions of this “still unreleased” game, head on over to Sonic Retro.
Hatsune Miku to appear in PS Vita social networking app
Oct 22nd
Hatsune Miku will make an appearance in Everyone Together Friend Network, a social networking application for the PS Vita featuring Japanese Sony mascot Toro (a.k.a. Sony cat). The application allows users to create an avatar that can interact with those on friends’ PS Vitas.
While the app itself is free, extra content is not, with the Hatsune Miku add-on costing a full 1,200 yen ($15). Content includes a special Hatsune themed dungeon as well as other items that can be used to dress up Toro or decorate player cards.
It doesn’t seem as though Sega have any part in developing this content, although they have found success in the Japanese only Hatsune Miku: Project Diva F released earlier this year. Extra screen shots can be seen after the jump.
[Source: Siliconera]
Famitsu reveals Shining Ark for PSP
Oct 18th
We haven’t seen the franchise for a while in the Western parts of the world, but that doesn’t stop the Shining Force series being hugely popular in it’s homeland. This is apparent by the fact that the newly revealed Shining Ark for PSP is set to be the 21st game in the series.
Shining Ark‘s announcement was made this week in Japanese based gaming publication Famitsu. As well as the Japanese (and probably only) release window of Winter, Famitsu also revealed that the games development is to be handled by the same people who made this years Shining Blade. Unfortunately for us there’s still no sign of this series returning to the West, but at the very least we always have imports which is nothing to scoff at. And who knows, maybe some day Sega will try giving the series a revival over here! Well a man can dream can’t he?
[Source: Polygon]
Sony showcasing an unannounced (for now?) Sega Vita game
Oct 15th
Okay, this one is weird. Sega has made a free to play Vita strategy game called “Samurai and Dragons”. It’s for the Vita and as you can guess from the language used in the above screenshot, it’s a game for Japanese consumption.
So why is it being demoed by Sony of America at their Vita Bar at New York Comic-Con?? It this a hint that Sega has plans to localize this cameo filled strategy game?
[Source: Siliconera]








