Posts tagged update
Sega’s free-to-play “endless runner” iOS game Sonic Dash has been updated to version 1.2.
The update introduces twelve new mission, new power-ups and puts metre markers along the course in order to track your progress. Obstacles have also been rearranged to make the game fairer and several bug fixes have been implemented.
Check out Sonic Dash‘s official iTunes page for more info and let us know what you think in the comments section below!
If you were running low on rings for Sonic Dash and wanted 1,000 for some reason, now is your chance to grab some, free-of-charge!
Sega announced through a news update on their blog that you can now get 1,000 free rings when you update Sonic Dash, which sounds like a pretty great deal to me. The update includes “a number of bug fixes,” plus some revamping of the Daily Challenge system, and of course, the 1,000 rings.
[Source: SEGA Blog]
It seems Sega isn’t happy with the way Sonic’s first outing have been represented on the app store, which is why they’re planning a huge update that’s set to fix the port’s issues for free. This new version is being reworked to play more like the extremely better Sonic CD port (because those controls actually worked) which will include a new engine, less visually intrusive buttons, and the ability to switch the spin attack off or on. This newer version of the game will also run at a smoother 60 frames per second and will feature bonus content in the guise of a box art gallery.
Honestly this needed to happen sooner. As much as I love Sonic this version was trash and I’m glad that Sega are now planning to up the quality as the app store has gained much more notoriety since 2009, when this poor port was released. Now wake me up when they fix Sonic 2 on iOS as well!
[Source: Pocket Gamer]
With the games North American and European releases coming into focus it’s hard to forget that Phantasy Star Online 2 has been making it’s way in Japan for almost a year now. As such it’s been a while since Japanese gamers got new content for it, so luckily Sega has added a bunch of new stuff in the MMO’s most recent update. The main new features are a new awesome looking boss (dubbed the ‘Chrome Dragon’) and a host of new weapons that were added to the mix. The new items consist of assault rifles, partisans, and a fancy new rod to play with (heh) ensuring that players will have a lot more to try out with this new update.
But wait! There’s more!
The Playstation Vita version will be getting a new story section for the game entitled ‘The First Farewell’ that will explore the new boss featured. It is also set to detail the disappearance of Kuni, Phantasy Star Online 2‘s in-game mascot. The new exclusive PC content however is the less story driven ‘Arks Combat Tournament’, which looks to be a less plot focused score attack mission.
The new boss is all dependent on triggering cut-scenes and achieving specific conditions. Sounds fun and all but this is just making me even less patient now for the game over here. Alas, we here at Sega Addicts will be detailing the new stuff made available for us when we get to play Phantasy Star Online 2 later this year. Just a couple more months to go!
Too bad it’s Summer because Spiral Knights has just got a chilly update! OK that’s the only pun I’ll make. I’m sorry.
So the latest update to Sega’s free popular MMO Spiral Knights takes a more wintry approach to the game as it adds new frost based bad guys, and an entirely new mission set in an icy tundra. The mission is called ‘Heart of Ice’ and is made for skilled players, so it might be a good idea to buff up your stats before you play. The new mission is available in the ‘Prestige Mission’ section of the stage select. This update is also set to get rid of a certain bug involving the range of the Trojan Shockwave attack, adding a new balance to the game.
The update is up now so get your skates on and enjoy! OK sorry that was another awful pun. I’ll stop now.
[Source: Sega Blog]
‘Sonic 4 Episode II in 720p? On MY computer? That’s NO good.’ seems to have been general response from the Windows using Sonic fandom as Sega have recently released a patch for the Steam version of the game unlocking anti-aliasing in resolutions up to and including 1080p. Custom resolutions are also now achievable through the configuration of the game’s UserConfig.cfg file, which of course can only be recommended to those in the know, with more information being found in the following official Steam User forum thread.
As far as can be seen, Xbox 360 and PS3 users will still be playing at the acceptable, or at least to me, resolution of 720p. But what about you Sega-Addicts out there? Do you think an Xbox 360 and PSN update is due, and what fixes should be made? Let us know in the comments below!
Sega has posted the latest concept art for Sonic 4 Episode 2, and boy, this one’s a doozy. This week, we are being treated to our very first look at a boss for the game. As you can see, this one has Robotnik riding in a flower-like machine that doubles as a laser.
This may not seem like that big of a deal, but honestly, this is the most exciting Episode 2 news I’ve seen yet. Episode 1 had quite a handful of flaws, but my biggest issue with the game was just how unwilling it was to try anything new with its presentation or art design. Dimps were so dedicated to paying tribute to the classic stage themes and bosses that they totally forgot to actually add anything original to that legacy. At the very least, this brand new Georgia O’Keeffe-pleasing boss is an indication that the folks at Sega might have something fresh tucked in their Episode 2 holster.
Hit the jump to see more shots of this beastly boss.
[Source: Sega Bits]
The game hasn’t been out on iOS for very long and already Sega is showing support and updating it. Not many specifics on the patch itself, other than that it will increase performance and remove some bugs. I’ve heard the game has sold well and I look forward to seeing what else Sega will do to update it. Some new tracks would be really great.
Did anyone here pick up this version?
[Source: TSSZ News]