Posts tagged yu suzuki
In a recent tweet from Meggan Scavio, general manager of the Game Developers Conference, she hints that Yu Suzuki talked “strategy” with Mark Cerny about the long-awaited sequel to Shenmue.
As everyone knows, fans have been holding off for a Shenmue III for over a decade, rumors and speculations popping up here and there. Recently, rumors went around that Yu Suzuki considered the possibility of funds through Kickstarter. Yesterday morning, March 29th, Meggan Scavio posted said tweet, complete with a picture of Cerny and Suzuki standing side-by-side. Check it out after the jump.
Even as Shenmue fans continue to passionately chant their cause from atop every soap box they can find, it’s becoming more and more reasonable to accept that we may never see the long-awaited finale to Yu Suzuki’s sweeping epic.
But of course, this isn’t stopping the game’s ever-driven creator. In a recent interview with French reporter Sebastien-Abdelhamid at the Monaco Anime Game Show, Suzuki reportedly expressed an interest in crowdfunding a Shenmue III, and even brought up the possibility of an anime or manga down the line. The actual interview has not yet been published in its entirety.
While I’ve grown weary of the Kickstarting trend, this idea is one hell of an exception. This is a project that we’ve been pushing for, begging for, and supporting for over a decade now, and crowdfunding could be the perfect way for the community to not only support the team behind the game, but also prove that this franchise is truly capable of being profitable after all. After seeing the groundswell of support every time the series is even mentioned, even in events as small as the voting for DLC in Sonic & All-Stars Racing Transformed, it’s not difficult to imagine that those same die-hard resolute fans could really get this game the support and attention it deserves.
Please, please, please make this happen.
Dead or Alive 2 may have come out on the Dreamcast years ago, but the newest series iteration is looking more and more like the most Sega-centric DOA yet. Virtua Fighter’s Akira and Sarah Bryant have already made the roster, and in a recent interview with VG247, director Yosuke Hayashi said the collaboration was an impressively pleasant and tightly-knit process. The crossover is especially apropos, considering that the first arcade DOA was actually built on Virtua Fighter’s arcade engine.
But even more interesting is Hayashi’s desire for DOA 5′s next crossover cameo…
Speaking of Sega characters, I’d say the main character from Shenmue. When considering a cameo for a fighting game, you have to look at someone who can actually fight. After the release of Dead or Alive 5 we’d like to explore cameos further, but at the moment…it’s a secret.
While I highly doubt that something like this would come to fruition, it’s one hell of an exciting dream. Ryo would be a perfect addition to a technical fighter, and seeing him in a game that had one of its most popular iterations on the Dreamcast would just sweeten the nostalgic pot.
A far cry from the Shenmue sequel most Sega fans have been dreaming of, the news of Sega genius Yu Sazuki’s venture into the world of free-to-play, social-network gaming with a new IP is non-the-less interesting.
Gan! Gan! Kaizokudan (translation: Gan! Gan! Pirates) was revealed as part of a recent report made by Famatsu on games developed for Mediano’s social-networking game site entag!. Gameplay reportedly consists of both ‘arcade-style gun shooting’ coupled with ‘social elements’, with players being able to team up cooperatively and competitively, although Famatsu were unable to play the game themselves.
So is Gan! Gan! Kaizokudan, which will be released for iOS and Android in September, the natural progression for Sega’s trend setting innovator, or would you really just rather see us post some news on Shenmue III? Let us know in the comments below!
Of all the developer superstars that have left their fingerprints on Sega, Yu Suzuki stands with the cream of the crop. Often credited as the company’s Miyamoto, this AM2 mastermind brought us some of the most resonant and groundbreaking games that Sega has ever seen, including Virtua Fighter, Ferrari F355 Challenge, Space Harrier, Out-Run, Virtua Cop, my personal favorite Shenmue, and many others. Even if he no longer calls Sega home, Yu Suzuki’s name will always be synonymous with the publisher’s greatest years.
Today, Suzuki celebrates his 54th birthday, so get out your leather jacket, plant a bandage under your eye, and go annoy your neighbors with awkward questions about sailors. Of course they’ll understand. It’s Suzuki day, after all.
With hints and rumors all over the internet revolving around the future of Shenmue, people are starting to think of ideas to bring the third installment to life. What better way to do this than let the fans decide with Kickstarter? Double Fine recently broke the mold by accruing far above their Kickstarter goal for a new game, and showed that gamers and fans will pay whatever they want for a product. Currently, Sumo Digital has a lot of vintage cards in their Sega hand with their recently announced title, Sonic & Sega All-Stars Racing Transformed. The game’s executive producer, Steve Lycett told Official Xbox Magazine the following in regards to Kickstarting Shenmue 3,
“I’m most interested in this crowd-funding idea at the moment. It’s almost a shift away from publishers in a way, if fans are prepared to pay for something, you can basically fund just about anything. I’m going to say this now, and feel free to print this because this’ll be a hilarious one that Sega will have to worry about, but I don’t know why Yu Suzuki doesn’t put Shenmue 3 on Kickstarter. That would be a very interesting thing to watch.”
So what do you think, fellow Addicts? I know I would definitely shell out some cash to see this beloved franchise continued the way the creator desires. Let us know your thoughts in the comments below! Also, if you can’t read the comic above, click on it a few times. It’s a doozy!
Hey everybody! It’s that time again! It’s time to GET! YOUR! HOPES UP!!! *Thunderous applause*
In a really interesting interview with the folks over at Shenmue Master, series creator Yu Suzuki dangled that tantalizing ol’ Shenmue III carrot yet again. This time around, Suzuki is saying that he thinks he can negotiate with Sega to obtain Shenmue’s rights, allowing him to finally move forward with the long-awaited third chapter in the beloved series.
Surprisingly, despite how excited I am, I do find this news to be just a little bittersweet. Suzuki is the only man I’d want in control of the final chapter of this beloved saga, but I count Shenmue as one of Sega’s aces in the hole–a series that has yet to be equaled in style. Losing the franchise certainly wouldn’t be a devastating blow to the company’s identity or reputation, but the concept of a Shenmue game without Sega’s electric blue letters attached to it does sting a bit. Eh, I guess you can’t have your cake and eat it too. What do you guys think?
Yu Suzuki plans on leaving his current position at Sega as Amusement Research and Development. He plans on focusing on his new company YS Net. He will stay at Sega as an adviser after September. He had this to say to Gamasutra:
“In 2008 I established YS NET, my current company,” he said. “I’ll be leaving my current job at Sega this September, and after that point I’ll remain on as an advisor.”
“So I’ve formally been with both companies from 2008 until September 2011. With the new company, I’ve been doing pretty much what I personally want to do myself,”
The interview is quite long and is a great insight into Yu. I’m not sure how to take this news yet. I will be forming a support group in the comments for anyone who needs to talk about it.
I guess it’s time to consider picking up a Kinect.
Yu Suzuki recently joined up with developer Premium Agency, and his first project with the team will be a brand new fighting game for Microsoft’s new-fangled motion control thingy. This title is not being published by Sega, so don’t go praying for some sort of Virtua Fighter reveal, but any fighting game coming from this man’s hands deserves some attention.
Just when I thought there was no way I’d ever be interested in a Kinect, they throw that Shenmue cock-tease into the mix. Dammit.
[Source: Sega Bits]
Yu Suzuki recently spoke with 1UP about how he feels about open world games. They discuss why Shenmue was so expensive, some of the creative processes behind Shenmue, and where Japan stands in making open world style games.
“The main difference between open-world games and other types of games is the overwhelming size of them,” he said. “Making all the endless objects that build up the world one by one, and portraying how the weather and time of day affects it all, requires massive amounts of time and manpower.”
This would explain the games reported $47 million budget in 1998.
Hit the jump to see some more of this interview!